* Gui: refactor buttons remapping
Instead of calling 3 separate functions with a ton of switch/case statements,
use a 2-dimensional lookup table to remap buttons based on the orientation.
* Gui: cleanup input mapping and fix incorrect asserts
* SnakeGame: handle input special case
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
* Support for setting all screen orientations
* Gui: add flipped orientation to view
* Gui: correct assert conditions in gui_add_view_port
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>