Change PRM to MoonrakerSocketManager, project update
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2
Soyuz/SoyuzApp.swift
Normal file → Executable file
2
Soyuz/SoyuzApp.swift
Normal file → Executable file
@@ -13,7 +13,7 @@ struct SoyuzApp: App {
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@State var currentIcon = "move.3d"
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@ObservedObject static var printerManager = PrinterRequestManager()
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@ObservedObject static var printerManager = MoonrakerSocketManager()
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var body: some Scene {
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// WindowGroup(id: "floating-stats") {
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