Music player rework (#1189)
* Music player: cli tool and new worker * Music player cli: flush message * Music player: fix note calculation * MusicPlayer: fix # parsing and add magic * FuriHal: improve speaker volume handling. MusicPlayer: minor sustain improvements * MusicPlayer: fix buffer overseek * FuriHal: drop unused variables * MusicPlayer: LFO 4 magic * MusicPlayer: add RTTTL parser * MusicPlayer: refactoring and add file open dialog on start * MusicPlayer: fix memcpy issue and more * FuriHal: force disconnect USB on early init and then leave usb line alone for some time. * FuriHal: switch speaker to old volume. MusicPlayer: fix incorrect note history, and drop lfo from worker. Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com>
This commit is contained in:
@@ -2,132 +2,93 @@
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#include <furi_hal.h>
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#include <gui/gui.h>
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#include <input/input.h>
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#include <dialogs/dialogs.h>
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#include "music_player_worker.h"
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// TODO float note freq
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typedef enum {
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// Delay
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N = 0,
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// Octave 4
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B4 = 494,
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// Octave 5
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C5 = 523,
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D5 = 587,
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E5 = 659,
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F_5 = 740,
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G5 = 784,
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A5 = 880,
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B5 = 988,
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// Octave 6
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C6 = 1046,
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D6 = 1175,
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E6 = 1319,
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} MelodyEventNote;
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#define TAG "MusicPlayer"
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typedef enum {
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L1 = 1,
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L2 = 2,
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L4 = 4,
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L8 = 8,
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L16 = 16,
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L32 = 32,
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L64 = 64,
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L128 = 128,
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} MelodyEventLength;
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#define MUSIC_PLAYER_APP_PATH_FOLDER "/any/music_player"
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#define MUSIC_PLAYER_APP_EXTENSION "*"
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#define MUSIC_PLAYER_SEMITONE_HISTORY_SIZE 4
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typedef struct {
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MelodyEventNote note;
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MelodyEventLength length;
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} MelodyEventRecord;
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uint8_t semitone_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
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uint8_t duration_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE];
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uint8_t volume;
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uint8_t semitone;
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uint8_t dots;
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uint8_t duration;
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float position;
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} MusicPlayerModel;
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typedef struct {
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const MelodyEventRecord* record;
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int8_t loop_count;
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} SongPattern;
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MusicPlayerModel* model;
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osMutexId_t* model_mutex;
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const MelodyEventRecord melody_start[] = {
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{E6, L8}, {N, L8}, {E5, L8}, {B5, L8}, {N, L4}, {E5, L8}, {A5, L8}, {G5, L8}, {A5, L8},
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{E5, L8}, {B5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {D6, L8}, {N, L4}, {D5, L8}, {B5, L8},
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{N, L4}, {D5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {D5, L8}, {F_5, L8}, {N, L8}, {G5, L8},
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{A5, L8}, {D6, L8}, {N, L4}, {F_5, L8}, {B5, L8}, {N, L4}, {F_5, L8}, {D6, L8}, {C6, L8},
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{B5, L8}, {F_5, L8}, {A5, L8}, {N, L8}, {G5, L8}, {F_5, L8}, {E5, L8}, {N, L8}, {C5, L8},
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{E5, L8}, {B5, L8}, {B4, L8}, {C5, L8}, {D5, L8}, {D6, L8}, {C6, L8}, {B5, L8}, {F_5, L8},
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{A5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {E6, L8}};
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osMessageQueueId_t input_queue;
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const MelodyEventRecord melody_loop[] = {
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{N, L4}, {E5, L8}, {B5, L8}, {N, L4}, {E5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {E5, L8},
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{B5, L8}, {N, L8}, {G5, L8}, {A5, L8}, {D6, L8}, {N, L4}, {D5, L8}, {B5, L8}, {N, L4},
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{D5, L8}, {A5, L8}, {G5, L8}, {A5, L8}, {D5, L8}, {F_5, L8}, {N, L8}, {G5, L8}, {A5, L8},
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{D6, L8}, {N, L4}, {F_5, L8}, {B5, L8}, {N, L4}, {F_5, L8}, {D6, L8}, {C6, L8}, {B5, L8},
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{F_5, L8}, {A5, L8}, {N, L8}, {G5, L8}, {F_5, L8}, {E5, L8}, {N, L8}, {C5, L8}, {E5, L8},
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{B5, L8}, {B4, L8}, {C5, L8}, {D5, L8}, {D6, L8}, {C6, L8}, {B5, L8}, {F_5, L8}, {A5, L8},
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{N, L8}, {G5, L8}, {A5, L8}, {E6, L8}};
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ViewPort* view_port;
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Gui* gui;
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const MelodyEventRecord melody_chords_1bar[] = {
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{E6, L8}, {N, L8}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B5, L8}, {N, L4}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {B4, L128}, {E5, L128},
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{B4, L128}, {E5, L128}, {B4, L128}, {E5, L128}, {A5, L8}};
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MusicPlayerWorker* worker;
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} MusicPlayer;
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const SongPattern song[] = {{melody_start, 1}, {melody_loop, -1}};
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static const float MUSIC_PLAYER_VOLUMES[] = {0, .25, .5, .75, 1};
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typedef enum {
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EventTypeTick,
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EventTypeKey,
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EventTypeNote,
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// add your events type
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} MusicDemoEventType;
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static const char* semitone_to_note(int8_t semitone) {
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switch(semitone) {
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case 0:
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return "C";
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case 1:
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return "C#";
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case 2:
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return "D";
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case 3:
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return "D#";
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case 4:
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return "E";
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case 5:
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return "F";
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case 6:
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return "F#";
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case 7:
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return "G";
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case 8:
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return "G#";
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case 9:
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return "A";
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case 10:
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return "A#";
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case 11:
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return "B";
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default:
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return "--";
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}
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}
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typedef struct {
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union {
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InputEvent input;
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const MelodyEventRecord* note_record;
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} value;
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MusicDemoEventType type;
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} MusicDemoEvent;
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typedef struct {
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ValueMutex* state_mutex;
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osMessageQueueId_t event_queue;
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} MusicDemoContext;
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#define note_stack_size 4
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typedef struct {
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// describe state here
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const MelodyEventRecord* note_record;
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const MelodyEventRecord* note_stack[note_stack_size];
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uint8_t volume_id;
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uint8_t volume_id_max;
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} State;
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const float volumes[] = {0, .25, .5, .75, 1};
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bool is_white_note(const MelodyEventRecord* note_record, uint8_t id) {
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if(note_record == NULL) return false;
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switch(note_record->note) {
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case C5:
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case C6:
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static bool is_white_note(uint8_t semitone, uint8_t id) {
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switch(semitone) {
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case 0:
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if(id == 0) return true;
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break;
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case D5:
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case D6:
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case 2:
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if(id == 1) return true;
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break;
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case E5:
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case E6:
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case 4:
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if(id == 2) return true;
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break;
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case G5:
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case 5:
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if(id == 3) return true;
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break;
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case 7:
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if(id == 4) return true;
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break;
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case A5:
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case 9:
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if(id == 5) return true;
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break;
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case B4:
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case B5:
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case 11:
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if(id == 6) return true;
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break;
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default:
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@@ -137,13 +98,23 @@ bool is_white_note(const MelodyEventRecord* note_record, uint8_t id) {
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return false;
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}
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bool is_black_note(const MelodyEventRecord* note_record, uint8_t id) {
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if(note_record == NULL) return false;
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switch(note_record->note) {
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case F_5:
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static bool is_black_note(uint8_t semitone, uint8_t id) {
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switch(semitone) {
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case 1:
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if(id == 0) return true;
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break;
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case 3:
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if(id == 1) return true;
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break;
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case 6:
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if(id == 3) return true;
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break;
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case 8:
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if(id == 4) return true;
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break;
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case 10:
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if(id == 5) return true;
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break;
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default:
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break;
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}
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@@ -151,87 +122,9 @@ bool is_black_note(const MelodyEventRecord* note_record, uint8_t id) {
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return false;
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}
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const char* get_note_name(const MelodyEventRecord* note_record) {
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if(note_record == NULL) return "";
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switch(note_record->note) {
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case N:
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return "---";
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break;
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case B4:
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return "B4-";
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break;
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case C5:
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return "C5-";
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break;
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case D5:
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return "D5-";
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break;
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case E5:
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return "E5-";
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break;
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case F_5:
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return "F#5";
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break;
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case G5:
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return "G5-";
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break;
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case A5:
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return "A5-";
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break;
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case B5:
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return "B5-";
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break;
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case C6:
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return "C6-";
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break;
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case D6:
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return "D6-";
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break;
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case E6:
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return "E6-";
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break;
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default:
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return "UNK";
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break;
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}
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}
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const char* get_note_len_name(const MelodyEventRecord* note_record) {
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if(note_record == NULL) return "";
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switch(note_record->length) {
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case L1:
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return "1-";
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break;
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case L2:
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return "2-";
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break;
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case L4:
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return "4-";
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break;
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case L8:
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return "8-";
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break;
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case L16:
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return "16";
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break;
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case L32:
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return "32";
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break;
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case L64:
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return "64";
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break;
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case L128:
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return "1+";
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break;
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default:
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return "--";
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break;
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}
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}
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static void render_callback(Canvas* canvas, void* ctx) {
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State* state = (State*)acquire_mutex((ValueMutex*)ctx, 25);
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MusicPlayer* music_player = ctx;
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furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
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canvas_clear(canvas);
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canvas_set_color(canvas, ColorBlack);
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@@ -250,7 +143,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
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// white keys
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for(size_t i = 0; i < 7; i++) {
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if(is_white_note(state->note_record, i)) {
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if(is_white_note(music_player->model->semitone, i)) {
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canvas_draw_box(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
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} else {
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canvas_draw_frame(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h);
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@@ -264,7 +157,7 @@ static void render_callback(Canvas* canvas, void* ctx) {
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canvas_draw_box(
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canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
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canvas_set_color(canvas, ColorBlack);
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if(is_black_note(state->note_record, i)) {
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if(is_black_note(music_player->model->semitone, i)) {
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canvas_draw_box(
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canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h);
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} else {
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@@ -277,7 +170,8 @@ static void render_callback(Canvas* canvas, void* ctx) {
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// volume view_port
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x_pos = 124;
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y_pos = 0;
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const uint8_t volume_h = (64 / (state->volume_id_max - 1)) * state->volume_id;
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const uint8_t volume_h =
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(64 / (COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1)) * music_player->model->volume;
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canvas_draw_frame(canvas, x_pos, y_pos, 4, 64);
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canvas_draw_box(canvas, x_pos, y_pos + (64 - volume_h), 4, volume_h);
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@@ -289,171 +183,175 @@ static void render_callback(Canvas* canvas, void* ctx) {
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canvas_draw_frame(canvas, x_pos, y_pos, 49, 64);
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canvas_draw_line(canvas, x_pos + 28, 0, x_pos + 28, 64);
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for(uint8_t i = 0; i < note_stack_size; i++) {
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char duration_text[16];
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for(uint8_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE; i++) {
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if(music_player->model->duration_history[i] == 0xFF) {
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snprintf(duration_text, 15, "--");
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} else {
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snprintf(duration_text, 15, "%d", music_player->model->duration_history[i]);
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}
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if(i == 0) {
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canvas_draw_box(canvas, x_pos, y_pos + 48, 49, 16);
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canvas_set_color(canvas, ColorWhite);
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} else {
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canvas_set_color(canvas, ColorBlack);
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}
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canvas_draw_str(canvas, x_pos + 4, 64 - 16 * i - 3, get_note_name(state->note_stack[i]));
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canvas_draw_str(
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canvas, x_pos + 31, 64 - 16 * i - 3, get_note_len_name(state->note_stack[i]));
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canvas,
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x_pos + 4,
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64 - 16 * i - 3,
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semitone_to_note(music_player->model->semitone_history[i]));
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canvas_draw_str(canvas, x_pos + 31, 64 - 16 * i - 3, duration_text);
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canvas_draw_line(canvas, x_pos, 64 - 16 * i, x_pos + 48, 64 - 16 * i);
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}
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release_mutex((ValueMutex*)ctx, state);
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osMutexRelease(music_player->model_mutex);
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}
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static void input_callback(InputEvent* input_event, void* ctx) {
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osMessageQueueId_t event_queue = ctx;
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MusicDemoEvent event;
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event.type = EventTypeKey;
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event.value.input = *input_event;
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osMessageQueuePut(event_queue, &event, 0, 0);
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MusicPlayer* music_player = ctx;
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if(input_event->type == InputTypeShort) {
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osMessageQueuePut(music_player->input_queue, input_event, 0, 0);
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}
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}
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void process_note(
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const MelodyEventRecord* note_record,
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float bar_length_ms,
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MusicDemoContext* context) {
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MusicDemoEvent event;
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// send note event
|
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event.type = EventTypeNote;
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event.value.note_record = note_record;
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osMessageQueuePut(context->event_queue, &event, 0, 0);
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static void music_player_worker_callback(
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uint8_t semitone,
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uint8_t dots,
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uint8_t duration,
|
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float position,
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void* context) {
|
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MusicPlayer* music_player = context;
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furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
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// read volume
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State* state = (State*)acquire_mutex(context->state_mutex, 25);
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float volume = volumes[state->volume_id];
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release_mutex(context->state_mutex, state);
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// play note
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float note_delay = bar_length_ms / (float)note_record->length;
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if(note_record->note != N) {
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furi_hal_speaker_start(note_record->note, volume);
|
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for(size_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1; i++) {
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size_t r = MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1 - i;
|
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music_player->model->duration_history[r] = music_player->model->duration_history[r - 1];
|
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music_player->model->semitone_history[r] = music_player->model->semitone_history[r - 1];
|
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}
|
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furi_hal_delay_ms(note_delay);
|
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furi_hal_speaker_stop();
|
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|
||||
semitone = (semitone == 0xFF) ? 0xFF : semitone % 12;
|
||||
|
||||
music_player->model->semitone = semitone;
|
||||
music_player->model->dots = dots;
|
||||
music_player->model->duration = duration;
|
||||
music_player->model->position = position;
|
||||
|
||||
music_player->model->semitone_history[0] = semitone;
|
||||
music_player->model->duration_history[0] = duration;
|
||||
|
||||
osMutexRelease(music_player->model_mutex);
|
||||
view_port_update(music_player->view_port);
|
||||
}
|
||||
|
||||
void music_player_thread(void* p) {
|
||||
MusicDemoContext* context = (MusicDemoContext*)p;
|
||||
MusicPlayer* music_player_alloc() {
|
||||
MusicPlayer* instance = malloc(sizeof(MusicPlayer));
|
||||
|
||||
const float bpm = 130.0f;
|
||||
// 4/4
|
||||
const float bar_length_ms = (60.0f * 1000.0f / bpm) * 4;
|
||||
const uint16_t melody_start_events_count = sizeof(melody_start) / sizeof(melody_start[0]);
|
||||
const uint16_t melody_loop_events_count = sizeof(melody_loop) / sizeof(melody_loop[0]);
|
||||
instance->model = malloc(sizeof(MusicPlayerModel));
|
||||
memset(instance->model->duration_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE);
|
||||
memset(instance->model->semitone_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE);
|
||||
instance->model->volume = 3;
|
||||
|
||||
for(size_t i = 0; i < melody_start_events_count; i++) {
|
||||
process_note(&melody_start[i], bar_length_ms, context);
|
||||
}
|
||||
instance->model_mutex = osMutexNew(NULL);
|
||||
|
||||
while(1) {
|
||||
for(size_t i = 0; i < melody_loop_events_count; i++) {
|
||||
process_note(&melody_loop[i], bar_length_ms, context);
|
||||
}
|
||||
}
|
||||
instance->input_queue = osMessageQueueNew(8, sizeof(InputEvent), NULL);
|
||||
|
||||
instance->worker = music_player_worker_alloc();
|
||||
music_player_worker_set_volume(
|
||||
instance->worker, MUSIC_PLAYER_VOLUMES[instance->model->volume]);
|
||||
music_player_worker_set_callback(instance->worker, music_player_worker_callback, instance);
|
||||
|
||||
instance->view_port = view_port_alloc();
|
||||
view_port_draw_callback_set(instance->view_port, render_callback, instance);
|
||||
view_port_input_callback_set(instance->view_port, input_callback, instance);
|
||||
|
||||
// Open GUI and register view_port
|
||||
instance->gui = furi_record_open("gui");
|
||||
gui_add_view_port(instance->gui, instance->view_port, GuiLayerFullscreen);
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
void music_player_free(MusicPlayer* instance) {
|
||||
gui_remove_view_port(instance->gui, instance->view_port);
|
||||
furi_record_close("gui");
|
||||
view_port_free(instance->view_port);
|
||||
|
||||
music_player_worker_free(instance->worker);
|
||||
|
||||
osMessageQueueDelete(instance->input_queue);
|
||||
|
||||
osMutexDelete(instance->model_mutex);
|
||||
|
||||
free(instance->model);
|
||||
free(instance);
|
||||
}
|
||||
|
||||
int32_t music_player_app(void* p) {
|
||||
osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(MusicDemoEvent), NULL);
|
||||
MusicPlayer* music_player = music_player_alloc();
|
||||
|
||||
State _state;
|
||||
_state.note_record = NULL;
|
||||
for(size_t i = 0; i < note_stack_size; i++) {
|
||||
_state.note_stack[i] = NULL;
|
||||
}
|
||||
_state.volume_id = 1;
|
||||
_state.volume_id_max = sizeof(volumes) / sizeof(volumes[0]);
|
||||
string_t file_path;
|
||||
string_init(file_path);
|
||||
|
||||
ValueMutex state_mutex;
|
||||
if(!init_mutex(&state_mutex, &_state, sizeof(State))) {
|
||||
printf("cannot create mutex\r\n");
|
||||
return 255;
|
||||
}
|
||||
|
||||
ViewPort* view_port = view_port_alloc();
|
||||
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
|
||||
view_port_input_callback_set(view_port, input_callback, event_queue);
|
||||
|
||||
// Open GUI and register view_port
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
||||
|
||||
// start player thread
|
||||
// TODO change to fuirac_start
|
||||
osThreadAttr_t player_attr = {.name = "music_player_thread", .stack_size = 512};
|
||||
MusicDemoContext context = {.state_mutex = &state_mutex, .event_queue = event_queue};
|
||||
osThreadId_t player = osThreadNew(music_player_thread, &context, &player_attr);
|
||||
|
||||
if(player == NULL) {
|
||||
printf("cannot create player thread\r\n");
|
||||
return 255;
|
||||
}
|
||||
|
||||
MusicDemoEvent event;
|
||||
while(1) {
|
||||
osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 100);
|
||||
|
||||
State* state = (State*)acquire_mutex_block(&state_mutex);
|
||||
|
||||
if(event_status == osOK) {
|
||||
if(event.type == EventTypeKey) {
|
||||
// press events
|
||||
if(event.value.input.type == InputTypeShort &&
|
||||
event.value.input.key == InputKeyBack) {
|
||||
release_mutex(&state_mutex, state);
|
||||
break;
|
||||
}
|
||||
|
||||
if(event.value.input.type == InputTypePress &&
|
||||
event.value.input.key == InputKeyUp) {
|
||||
if(state->volume_id < state->volume_id_max - 1) state->volume_id++;
|
||||
}
|
||||
|
||||
if(event.value.input.type == InputTypePress &&
|
||||
event.value.input.key == InputKeyDown) {
|
||||
if(state->volume_id > 0) state->volume_id--;
|
||||
}
|
||||
|
||||
if(event.value.input.type == InputTypePress &&
|
||||
event.value.input.key == InputKeyLeft) {
|
||||
}
|
||||
|
||||
if(event.value.input.type == InputTypePress &&
|
||||
event.value.input.key == InputKeyRight) {
|
||||
}
|
||||
|
||||
if(event.value.input.key == InputKeyOk) {
|
||||
}
|
||||
|
||||
} else if(event.type == EventTypeNote) {
|
||||
state->note_record = event.value.note_record;
|
||||
|
||||
for(size_t i = note_stack_size - 1; i > 0; i--) {
|
||||
state->note_stack[i] = state->note_stack[i - 1];
|
||||
}
|
||||
state->note_stack[0] = state->note_record;
|
||||
}
|
||||
do {
|
||||
if(p) {
|
||||
string_cat_str(file_path, p);
|
||||
} else {
|
||||
// event timeout
|
||||
char* file_name = malloc(256);
|
||||
DialogsApp* dialogs = furi_record_open("dialogs");
|
||||
bool res = dialog_file_select_show(
|
||||
dialogs,
|
||||
MUSIC_PLAYER_APP_PATH_FOLDER,
|
||||
MUSIC_PLAYER_APP_EXTENSION,
|
||||
file_name,
|
||||
255,
|
||||
NULL);
|
||||
furi_record_close("dialogs");
|
||||
if(!res) {
|
||||
FURI_LOG_E(TAG, "No file selected");
|
||||
break;
|
||||
}
|
||||
string_cat_str(file_path, MUSIC_PLAYER_APP_PATH_FOLDER);
|
||||
string_cat_str(file_path, "/");
|
||||
string_cat_str(file_path, file_name);
|
||||
free(file_name);
|
||||
}
|
||||
|
||||
view_port_update(view_port);
|
||||
release_mutex(&state_mutex, state);
|
||||
}
|
||||
if(!music_player_worker_load(music_player->worker, string_get_cstr(file_path))) {
|
||||
FURI_LOG_E(TAG, "Unable to load file");
|
||||
break;
|
||||
}
|
||||
|
||||
osThreadTerminate(player);
|
||||
furi_hal_speaker_stop();
|
||||
view_port_enabled_set(view_port, false);
|
||||
gui_remove_view_port(gui, view_port);
|
||||
furi_record_close("gui");
|
||||
view_port_free(view_port);
|
||||
osMessageQueueDelete(event_queue);
|
||||
delete_mutex(&state_mutex);
|
||||
music_player_worker_start(music_player->worker);
|
||||
|
||||
InputEvent input;
|
||||
while(osMessageQueueGet(music_player->input_queue, &input, NULL, osWaitForever) == osOK) {
|
||||
furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK);
|
||||
|
||||
if(input.key == InputKeyBack) {
|
||||
osMutexRelease(music_player->model_mutex);
|
||||
break;
|
||||
} else if(input.key == InputKeyUp) {
|
||||
if(music_player->model->volume < COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1)
|
||||
music_player->model->volume++;
|
||||
music_player_worker_set_volume(
|
||||
music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]);
|
||||
} else if(input.key == InputKeyDown) {
|
||||
if(music_player->model->volume > 0) music_player->model->volume--;
|
||||
music_player_worker_set_volume(
|
||||
music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]);
|
||||
}
|
||||
|
||||
osMutexRelease(music_player->model_mutex);
|
||||
view_port_update(music_player->view_port);
|
||||
}
|
||||
|
||||
music_player_worker_stop(music_player->worker);
|
||||
} while(0);
|
||||
|
||||
string_clear(file_path);
|
||||
music_player_free(music_player);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user