[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
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@@ -76,7 +76,7 @@ bool flipper_file_read_valid_key(File* file, string_t key) {
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return found;
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}
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bool flipper_file_seek_to_key(File* file, const char* key) {
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bool flipper_file_seek_to_key(File* file, const char* key, bool strict_mode) {
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bool found = false;
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string_t readed_key;
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@@ -89,6 +89,9 @@ bool flipper_file_seek_to_key(File* file, const char* key) {
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found = true;
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break;
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} else if (strict_mode) {
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found = false;
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break;
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}
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}
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}
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@@ -115,4 +118,4 @@ bool flipper_file_get_scratchpad_name(const char** name) {
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// TODO do not rewrite existing file
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*name = flipper_file_scratchpad;
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return true;
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}
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}
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