Naming and coding style convention, new linter tool. (#945)
* Makefile, Scripts: new linter * About: remove ID from IC * Firmware: remove double define for DIVC/DIVR * Scripts: check folder names too. Docker: replace syntax check with make lint. * Reformat Sources and Migrate to new file naming convention * Docker: symlink clang-format-12 to clang-format * Add coding style guide
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+97
-131
@@ -58,14 +58,14 @@
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*/
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static uint8_t u8g2_clip_intersection2(u8g2_uint_t *ap, u8g2_uint_t *len, u8g2_uint_t c, u8g2_uint_t d)
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{
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u8g2_uint_t a = *ap;
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u8g2_uint_t b;
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b = a;
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b += *len;
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static uint8_t
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u8g2_clip_intersection2(u8g2_uint_t* ap, u8g2_uint_t* len, u8g2_uint_t c, u8g2_uint_t d) {
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u8g2_uint_t a = *ap;
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u8g2_uint_t b;
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b = a;
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b += *len;
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/*
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/*
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Description:
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clip range from a (included) to b (excluded) agains c (included) to d (excluded)
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Assumptions:
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@@ -78,45 +78,35 @@ static uint8_t u8g2_clip_intersection2(u8g2_uint_t *ap, u8g2_uint_t *len, u8g2_u
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replaced by uint8_t u8g2_clip_intersection2
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*/
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/* handle the a>b case correctly. If code and time is critical, this could */
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/* be removed completly (be aware about memory curruption for wrong */
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/* arguments) or return 0 for a>b (will lead to skipped lines for wrong */
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/* arguments) */
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/* removing the following if clause completly may lead to memory corruption of a>b */
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if ( a > b )
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{
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/* replacing this if with a simple "return 0;" will not handle the case with negative a */
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if ( a < d )
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{
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b = d;
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b--;
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/* handle the a>b case correctly. If code and time is critical, this could */
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/* be removed completly (be aware about memory curruption for wrong */
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/* arguments) or return 0 for a>b (will lead to skipped lines for wrong */
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/* arguments) */
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/* removing the following if clause completly may lead to memory corruption of a>b */
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if(a > b) {
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/* replacing this if with a simple "return 0;" will not handle the case with negative a */
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if(a < d) {
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b = d;
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b--;
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} else {
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a = c;
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}
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}
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else
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{
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a = c;
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}
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}
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/* from now on, the asumption a <= b is ok */
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if ( a >= d )
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return 0;
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if ( b <= c )
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return 0;
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if ( a < c )
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a = c;
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if ( b > d )
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b = d;
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*ap = a;
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b -= a;
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*len = b;
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return 1;
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/* from now on, the asumption a <= b is ok */
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if(a >= d) return 0;
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if(b <= c) return 0;
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if(a < c) a = c;
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if(b > d) b = d;
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*ap = a;
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b -= a;
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*len = b;
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return 1;
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}
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/*==========================================================*/
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/* draw procedures */
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@@ -129,108 +119,86 @@ static uint8_t u8g2_clip_intersection2(u8g2_uint_t *ap, u8g2_uint_t *len, u8g2_u
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will clip the line and call u8g2_draw_low_level_hv_line()
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*/
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void u8g2_draw_hv_line_2dir(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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void u8g2_draw_hv_line_2dir(
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u8g2_t* u8g2,
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u8g2_uint_t x,
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u8g2_uint_t y,
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u8g2_uint_t len,
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uint8_t dir) {
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/* clipping happens before the display rotation */
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/* clipping happens before the display rotation */
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/* transform to pixel buffer coordinates */
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y -= u8g2->pixel_curr_row;
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/* transform to pixel buffer coordinates */
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y -= u8g2->pixel_curr_row;
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u8g2->ll_hvline(u8g2, x, y, len, dir);
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u8g2->ll_hvline(u8g2, x, y, len, dir);
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}
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/*
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This is the toplevel function for the hv line draw procedures.
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This function should be called by the user.
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"dir" may have 4 directions: 0 (left to right), 1, 2, 3 (down up)
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*/
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void u8g2_DrawHVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir)
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{
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/* Make a call to the callback function (e.g. u8g2_draw_l90_r0). */
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/* The callback may rotate the hv line */
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/* after rotation this will call u8g2_draw_hv_line_4dir() */
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void u8g2_DrawHVLine(u8g2_t* u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len, uint8_t dir) {
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/* Make a call to the callback function (e.g. u8g2_draw_l90_r0). */
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/* The callback may rotate the hv line */
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/* after rotation this will call u8g2_draw_hv_line_4dir() */
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#ifdef U8G2_WITH_CLIP_WINDOW_SUPPORT
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if ( u8g2->is_page_clip_window_intersection != 0 )
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if(u8g2->is_page_clip_window_intersection != 0)
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#endif /* U8G2_WITH_CLIP_WINDOW_SUPPORT */
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if ( len != 0 )
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{
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/* convert to two directions */
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if ( len > 1 )
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{
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if ( dir == 2 )
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{
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x -= len;
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x++;
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}
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else if ( dir == 3 )
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{
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y -= len;
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y++;
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}
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}
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dir &= 1;
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/* clip against the user window */
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if ( dir == 0 )
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{
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if ( y < u8g2->user_y0 )
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return;
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if ( y >= u8g2->user_y1 )
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return;
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if ( u8g2_clip_intersection2(&x, &len, u8g2->user_x0, u8g2->user_x1) == 0 )
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return;
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}
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else
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{
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if ( x < u8g2->user_x0 )
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return;
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if ( x >= u8g2->user_x1 )
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return;
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if ( u8g2_clip_intersection2(&y, &len, u8g2->user_y0, u8g2->user_y1) == 0 )
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return;
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}
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u8g2->cb->draw_l90(u8g2, x, y, len, dir);
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}
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if(len != 0) {
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/* convert to two directions */
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if(len > 1) {
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if(dir == 2) {
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x -= len;
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x++;
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} else if(dir == 3) {
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y -= len;
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y++;
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}
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}
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dir &= 1;
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/* clip against the user window */
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if(dir == 0) {
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if(y < u8g2->user_y0) return;
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if(y >= u8g2->user_y1) return;
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if(u8g2_clip_intersection2(&x, &len, u8g2->user_x0, u8g2->user_x1) == 0) return;
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} else {
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if(x < u8g2->user_x0) return;
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if(x >= u8g2->user_x1) return;
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if(u8g2_clip_intersection2(&y, &len, u8g2->user_y0, u8g2->user_y1) == 0) return;
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}
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u8g2->cb->draw_l90(u8g2, x, y, len, dir);
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}
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}
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void u8g2_DrawHLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len)
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{
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// #ifdef U8G2_WITH_INTERSECTION
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// if ( u8g2_IsIntersection(u8g2, x, y, x+len, y+1) == 0 )
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// return;
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// #endif /* U8G2_WITH_INTERSECTION */
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u8g2_DrawHVLine(u8g2, x, y, len, 0);
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void u8g2_DrawHLine(u8g2_t* u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len) {
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// #ifdef U8G2_WITH_INTERSECTION
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// if ( u8g2_IsIntersection(u8g2, x, y, x+len, y+1) == 0 )
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// return;
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// #endif /* U8G2_WITH_INTERSECTION */
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u8g2_DrawHVLine(u8g2, x, y, len, 0);
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}
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void u8g2_DrawVLine(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len)
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{
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// #ifdef U8G2_WITH_INTERSECTION
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// if ( u8g2_IsIntersection(u8g2, x, y, x+1, y+len) == 0 )
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// return;
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// #endif /* U8G2_WITH_INTERSECTION */
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u8g2_DrawHVLine(u8g2, x, y, len, 1);
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void u8g2_DrawVLine(u8g2_t* u8g2, u8g2_uint_t x, u8g2_uint_t y, u8g2_uint_t len) {
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// #ifdef U8G2_WITH_INTERSECTION
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// if ( u8g2_IsIntersection(u8g2, x, y, x+1, y+len) == 0 )
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// return;
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// #endif /* U8G2_WITH_INTERSECTION */
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u8g2_DrawHVLine(u8g2, x, y, len, 1);
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}
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void u8g2_DrawPixel(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y)
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{
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void u8g2_DrawPixel(u8g2_t* u8g2, u8g2_uint_t x, u8g2_uint_t y) {
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#ifdef U8G2_WITH_INTERSECTION
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if ( y < u8g2->user_y0 )
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return;
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if ( y >= u8g2->user_y1 )
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return;
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if ( x < u8g2->user_x0 )
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return;
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if ( x >= u8g2->user_x1 )
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return;
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if(y < u8g2->user_y0) return;
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if(y >= u8g2->user_y1) return;
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if(x < u8g2->user_x0) return;
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if(x >= u8g2->user_x1) return;
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#endif /* U8G2_WITH_INTERSECTION */
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u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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u8g2_DrawHVLine(u8g2, x, y, 1, 0);
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}
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/*
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@@ -246,10 +214,8 @@ void u8g2_DrawPixel(u8g2_t *u8g2, u8g2_uint_t x, u8g2_uint_t y)
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7 Jan 2017: Allow color value 2 for XOR operation.
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*/
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void u8g2_SetDrawColor(u8g2_t *u8g2, uint8_t color)
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{
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u8g2->draw_color = color; /* u8g2_SetDrawColor: just assign the argument */
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if ( color >= 3 )
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u8g2->draw_color = 1; /* u8g2_SetDrawColor: make color as one if arg is invalid */
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void u8g2_SetDrawColor(u8g2_t* u8g2, uint8_t color) {
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u8g2->draw_color = color; /* u8g2_SetDrawColor: just assign the argument */
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if(color >= 3)
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u8g2->draw_color = 1; /* u8g2_SetDrawColor: make color as one if arg is invalid */
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}
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