Naming and coding style convention, new linter tool. (#945)

* Makefile, Scripts: new linter
* About: remove ID from IC
* Firmware: remove double define for DIVC/DIVR
* Scripts: check folder names too. Docker: replace syntax check with make lint.
* Reformat Sources and Migrate to new file naming convention
* Docker: symlink clang-format-12 to clang-format
* Add coding style guide
This commit is contained in:
あく
2022-01-05 19:10:18 +03:00
committed by GitHub
parent c98e54da10
commit 389ff92cc1
899 changed files with 379245 additions and 373421 deletions
@@ -1,7 +1,7 @@
#include "lfrfid-app-scene-delete-confirm.h"
#include "../view/elements/button-element.h"
#include "../view/elements/icon-element.h"
#include "../view/elements/string-element.h"
#include "lfrfid_app_scene_delete_confirm.h"
#include "../view/elements/button_element.h"
#include "../view/elements/icon_element.h"
#include "../view/elements/string_element.h"
void LfRfidAppSceneDeleteConfirm::on_enter(LfRfidApp* app, bool need_restore) {
string_init(string_data);
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneDeleteConfirm : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-delete-success.h"
#include "lfrfid_app_scene_delete_success.h"
void LfRfidAppSceneDeleteSuccess::on_enter(LfRfidApp* app, bool need_restore) {
auto popup = app->view_controller.get<PopupVM>();
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneDeleteSuccess : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-emulate.h"
#include "lfrfid_app_scene_emulate.h"
void LfRfidAppSceneEmulate::on_enter(LfRfidApp* app, bool need_restore) {
string_init(data_string);
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneEmulate : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-read.h"
#include "lfrfid_app_scene_read.h"
void LfRfidAppSceneRead::on_enter(LfRfidApp* app, bool need_restore) {
auto popup = app->view_controller.get<PopupVM>();
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneRead : public GenericScene<LfRfidApp> {
public:
@@ -1,7 +1,7 @@
#include "lfrfid-app-scene-read-success.h"
#include "../view/elements/button-element.h"
#include "../view/elements/icon-element.h"
#include "../view/elements/string-element.h"
#include "lfrfid_app_scene_read_success.h"
#include "../view/elements/button_element.h"
#include "../view/elements/icon_element.h"
#include "../view/elements/string_element.h"
void LfRfidAppSceneReadSuccess::on_enter(LfRfidApp* app, bool need_restore) {
string_init(string[0]);
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneReadSuccess : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-readed-menu.h"
#include "lfrfid_app_scene_readed_menu.h"
typedef enum {
SubmenuWrite,
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneReadedMenu : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-save-data.h"
#include "lfrfid_app_scene_save_data.h"
static void print_buffer(const uint8_t* buffer) {
for(uint8_t i = 0; i < LFRFID_KEY_SIZE; i++) {
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneSaveData : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-save-name.h"
#include "lfrfid_app_scene_save_name.h"
#include <lib/toolbox/random_name.h>
void LfRfidAppSceneSaveName::on_enter(LfRfidApp* app, bool need_restore) {
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneSaveName : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-save-success.h"
#include "lfrfid_app_scene_save_success.h"
void LfRfidAppSceneSaveSuccess::on_enter(LfRfidApp* app, bool need_restore) {
auto popup = app->view_controller.get<PopupVM>();
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneSaveSuccess : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-save-type.h"
#include "lfrfid_app_scene_save_type.h"
void LfRfidAppSceneSaveType::on_enter(LfRfidApp* app, bool need_restore) {
auto submenu = app->view_controller.get<SubmenuVM>();
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneSaveType : public GenericScene<LfRfidApp> {
public:
@@ -1,7 +1,7 @@
#include "lfrfid-app-scene-saved-info.h"
#include "../view/elements/button-element.h"
#include "../view/elements/icon-element.h"
#include "../view/elements/string-element.h"
#include "lfrfid_app_scene_saved_info.h"
#include "../view/elements/button_element.h"
#include "../view/elements/icon_element.h"
#include "../view/elements/string_element.h"
void LfRfidAppSceneSavedInfo::on_enter(LfRfidApp* app, bool need_restore) {
string_init(string_data);
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneSavedInfo : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-saved-key-menu.h"
#include "lfrfid_app_scene_saved_key_menu.h"
typedef enum {
SubmenuEmulate,
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneSavedKeyMenu : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-select-key.h"
#include "lfrfid_app_scene_select_key.h"
void LfRfidAppSceneSelectKey::on_enter(LfRfidApp* app, bool need_restore) {
if(app->load_key_from_file_select(need_restore)) {
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneSelectKey : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-start.h"
#include "lfrfid_app_scene_start.h"
typedef enum {
SubmenuRead,
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneStart : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-write.h"
#include "lfrfid_app_scene_write.h"
void LfRfidAppSceneWrite::on_enter(LfRfidApp* app, bool need_restore) {
card_not_supported = false;
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneWrite : public GenericScene<LfRfidApp> {
public:
@@ -1,4 +1,4 @@
#include "lfrfid-app-scene-write-success.h"
#include "lfrfid_app_scene_write_success.h"
void LfRfidAppSceneWriteSuccess::on_enter(LfRfidApp* app, bool need_restore) {
auto popup = app->view_controller.get<PopupVM>();
@@ -1,5 +1,5 @@
#pragma once
#include "../lfrfid-app.h"
#include "../lfrfid_app.h"
class LfRfidAppSceneWriteSuccess : public GenericScene<LfRfidApp> {
public: