Naming and coding style convention, new linter tool. (#945)
* Makefile, Scripts: new linter * About: remove ID from IC * Firmware: remove double define for DIVC/DIVR * Scripts: check folder names too. Docker: replace syntax check with make lint. * Reformat Sources and Migrate to new file naming convention * Docker: symlink clang-format-12 to clang-format * Add coding style guide
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#pragma once
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#include <map>
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#include <irda.h>
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#include <furi.h>
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#include "scene/irda_app_scene.h"
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#include "irda_app_event.h"
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#include "scene/irda_app_scene.h"
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#include "irda_app_view_manager.h"
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#include "irda_app_remote_manager.h"
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#include <forward_list>
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#include <stdint.h>
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#include <notification/notification_messages.h>
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#include <irda_worker.h>
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class IrdaApp {
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public:
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enum class EditElement : uint8_t {
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Button,
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Remote,
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};
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enum class EditAction : uint8_t {
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Rename,
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Delete,
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};
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enum class Scene : uint8_t {
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Exit,
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Start,
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Universal,
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UniversalTV,
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UniversalAudio,
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UniversalAirConditioner,
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Learn,
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LearnSuccess,
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LearnEnterName,
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LearnDone,
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Remote,
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RemoteList,
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Edit,
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EditKeySelect,
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EditRename,
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EditDelete,
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EditRenameDone,
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EditDeleteDone,
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};
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int32_t run(void* args);
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void switch_to_next_scene(Scene index);
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void switch_to_next_scene_without_saving(Scene index);
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bool switch_to_previous_scene(uint8_t count = 1);
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Scene get_previous_scene();
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IrdaAppViewManager* get_view_manager();
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void set_text_store(uint8_t index, const char* text...);
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char* get_text_store(uint8_t index);
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uint8_t get_text_store_size();
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IrdaAppRemoteManager* get_remote_manager();
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IrdaWorker* get_irda_worker();
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const IrdaAppSignal& get_received_signal() const;
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void set_received_signal(const IrdaAppSignal& signal);
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void search_and_switch_to_previous_scene(const std::initializer_list<Scene>& scenes_list);
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void set_edit_element(EditElement value);
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EditElement get_edit_element(void);
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void set_edit_action(EditAction value);
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EditAction get_edit_action(void);
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bool get_learn_new_remote();
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void set_learn_new_remote(bool value);
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enum : int {
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ButtonNA = -1,
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};
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int get_current_button();
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void set_current_button(int value);
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void notify_success();
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void notify_red_blink();
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void notify_sent_just_learnt();
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void notify_green_on();
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void notify_green_off();
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void notify_click();
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void notify_click_and_green_blink();
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void notify_blink_green();
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static void text_input_callback(void* context);
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static void popup_callback(void* context);
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IrdaApp();
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~IrdaApp();
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private:
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static inline const uint8_t text_store_size = 128;
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static inline const uint8_t text_store_max = 2;
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char text_store[text_store_max][text_store_size + 1];
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bool learn_new_remote;
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EditElement element;
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EditAction action;
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uint32_t current_button;
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NotificationApp* notification;
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IrdaAppViewManager view_manager;
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IrdaAppRemoteManager remote_manager;
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IrdaWorker* irda_worker;
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IrdaAppSignal received_signal;
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std::forward_list<Scene> previous_scenes_list;
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Scene current_scene = Scene::Start;
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std::map<Scene, IrdaAppScene*> scenes = {
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{Scene::Start, new IrdaAppSceneStart()},
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{Scene::Universal, new IrdaAppSceneUniversal()},
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{Scene::UniversalTV, new IrdaAppSceneUniversalTV()},
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// {Scene::UniversalAudio, new IrdaAppSceneUniversalAudio()},
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{Scene::Learn, new IrdaAppSceneLearn()},
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{Scene::LearnSuccess, new IrdaAppSceneLearnSuccess()},
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{Scene::LearnEnterName, new IrdaAppSceneLearnEnterName()},
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{Scene::LearnDone, new IrdaAppSceneLearnDone()},
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{Scene::Remote, new IrdaAppSceneRemote()},
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{Scene::RemoteList, new IrdaAppSceneRemoteList()},
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{Scene::Edit, new IrdaAppSceneEdit()},
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{Scene::EditKeySelect, new IrdaAppSceneEditKeySelect()},
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{Scene::EditRename, new IrdaAppSceneEditRename()},
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{Scene::EditDelete, new IrdaAppSceneEditDelete()},
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{Scene::EditRenameDone, new IrdaAppSceneEditRenameDone()},
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{Scene::EditDeleteDone, new IrdaAppSceneEditDeleteDone()},
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};
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};
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